How to Create Android ImageButton Into Your Mobile App Using ImageButton Android Widget

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How to Create Android ImageButton Into Your Mobile App Using ImageButton Android Widget
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android imagebutton example

You’ve seen it, right?

The Android ImageButton…

But the real question is – have you ever implemented it?

Now there can be multiple cases here: First, you already implemented it, even more than one time. If so, then congratulations! You’re good to go. Now you should check out our other blog posts.

Another case is, you did implemented it, but not properly. Not properly means, it doesn’t look and feel the exact way you wanted.

And lastly, you’ve just never implemented it before.

It can be either of above. Here, we’re going to share our secret how our Android app development team implement the Android ImageButton to build Android app. Remember, this is the exact process which our dev team use to build mobile apps for our clients from Florida, Chicago, in fact all over the world.

Now before we go, and move to code part, why not first understand what an Android imagebutton is, and what type of demo you’ll see in this Android app tutorial.

Android ImageButton

In an Android app, the Android image button is used to a normal button with an image. In simple terms, it is button with image that can be used to execute an action.

In today’s Android app tutorial, we’ll be building one app to demonstrate how to implement Android imagebutton.

Let’s Get Started

Create a new project under file menu, and modify project details.

imagepicker1

In the next tab, select Mini SDK Version.

imagepicker2

Add an empty activity.

imagepicker3

And lastly, customize the activity.

imagepicker4

Start Code Integration

MainActivity

public class MainActivity extends AppCompatActivity implements View.OnClickListener {
private ImageButton imageButton;
private boolean flag;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
initControls();
}
private void initControls() {
imageButton = (ImageButton) findViewById(R.id.imageButton);
imageButton.setOnClickListener(this);
}
@Override
public void onClick(View view) {
switch (view.getId()) {
case R.id.imageButton:
if (flag) {
flag = false;
imageButton.setImageResource(R.drawable.img_android_one);
} else {
flag = true;
imageButton.setImageResource(R.drawable.img_android_two);
}
Toast.makeText(this, "ImageButton is clicked", Toast.LENGTH_SHORT).show();
break;
default:
break;
}
}
}

activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
tools:context="com.imagebuttondemo.MainActivity">

<ImageButton
android:id="@+id/imageButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/img_android_one" />
</LinearLayout>

And done!

Let’s check out the demo.

imagepicker5

Works fine, doesn’t it?

However, you must know that the concept Android imagebutton can go little bit beyond this. And if you’ve an app idea, you may need technical advice. Consult with an expert, or hire Android app development company to implement it right.

Grab a free copy of image button example demo from Github.

 
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